We see plenty of far-out ideas on the CES show floor, and this year Razer brought in a concept piece called Project Motoko. The device is Razer's take on blurring the line between a gaming headset and an AI-powered wearable for daily life. Or it's a way for Ghost in the Shell fans to feel affronted by Razer taking The Major's name in vain, take your pick. Project Motoko is powered by Qualcomm's Snapdragon platforms. The headset has a pair of first-person view cameras positioned at eye level that can support real-time object and text recognition. It also has a wide field of attention that can capture things happening beyond the normal human eye's peripheral vision, and its microphone array is designed to capture both near and distant audio. "Project Motoko is [...]
As the 7-pound Razer Blade 18 sat on my desk, its all-black unibody case and enormous 18-inch screen towering before me like the monolith from 2001, I couldn’t help but think, “Who the hell needs [...]
CES 2026’s first official show day kept the pace up with a mix of near-term gaming upgrades, ambitious new form factors and a few reminders that not every gadget needs to do everything. NVIDIA annou [...]
It doesn't take much to play games these days. Phone, console, PC or handheld are all viable options. But why play using the bare minimum when you can upgrade your setup on the cheap by snagging [...]