The ninth mainline Resident Evil is trying to split the difference between the series’ action-heavy entries and the stress-inducing hide-and-seek episodes. During a four-hour playthrough of some early parts of Resident Evil Requiem, I spent time with both of the two main characters, Grace and series mainstay Leon. They offer distinctly different playstyles, talents, strengths, and weaknesses. While it isn't an entirely new premise for the survival horror series (in the original, playing as Chris Redfield offered more challenge than playing as Jill Valentine) it’s never been this pronounced. I started playing as Leon, entering a medical facility he seemed to have been invited to. With a cavernous main hall, it feels like yet another iconic Resident Evil hub, immediately reminding [...]
For nearly 30 years, developer Capcom has been redefining its particular brand of survival horror for the Resident Evil series. Despite its tone shifting between action-horror games and more pure horr [...]
The biggest surprise of SGF 2025 was the reveal of a new Resident Evil. The “ninth” game of the series broke cover on the first day of the gaming show. After a fake-out tease from Capcom executive [...]
It's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just i [...]
It's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just i [...]