Sword of the Sea is a game about letting go. Its main mechanic involves surfing across vast desert dunes on a thin blade, slicing through glittering sands and scaling ancient towers on a quest to unearth the secrets of civilizations past. It plays best when you forget about the controls entirely, and just surrender to the slick physics and let your little character flow. With enough exploration, you’ll naturally discover glowing orbs and shining gold gems, and the sands will transform into deep, crystal clear seas with fish swimming through the air, carving wet paths through the dirt. Your character, dressed in flowing robes and a gold mask, rides the orange hills and the blue waves with the same easy athleticism, reacting instantly to every input on the controller.<br /> Charge up [...]
Welcome to Video Games Weekly on Engadget. Expect a new story every Monday, broken into two parts. The first is a space for short essays and ramblings about video game trends and related topics from m [...]
Welcome to our latest recap of what's going on in the indie game space. It's been a very busy week in that realm, thanks to Gamescom. Before we jam through a few of this week's new rele [...]
From the first moment I played Sword of the Sea at the Summer Game Fest Play Days, I knew that it was like the game Journey, which led down from that wonderful game created years ago to the moment whe [...]
Capcom’s Onimusha series has been on a long hiatus. Combining Resident Evil-style rendered backgrounds with more agile characters, adding in demons, magic and a feudal Japan setting, the series span [...]
While the surprise of a new Resident Evil might have been Capcom's biggest story at SGF, it’s got other series – and other sequels – to show off, like Onimusha. Previously a banner PS2 seri [...]
The free story DLC for Sea of Stars, the excellent Chrono Trigger-inspired indie RPG, will be available to download starting May 20. You might fear that a free expansion is going to be light on conten [...]
Traditional software governance often uses static compliance checklists, quarterly audits and after-the-fact reviews. But this method can't keep up with AI systems that change in real time. A mac [...]