2025-03-19
There’s now an industry-wide union for video game workers in the US and Canada. The United Videogame Workers-CWA (UVW-CWA) has a mission to bring together "artists, writers, designers, QA testers, programmers, freelancers and beyond to build worker power irrespective of studio and current job status."
The union makes its official debut at the "Video Game Labor at a Crossroads: New Pathways to Industry-Wide Organizing" panel at GDC. Workers will be sharing a petition at the event to gain support for the union and to shine a light on the Discover Copy
2025-05-30
After two years of negotiating, ZeniMax Workers United-CWA, the union representing quality assurance workers at ZeniMax Media, has reached a tentative union contract with Microsoft, according to the C [...]
2025-08-28
More than 450 Diablo developers at Blizzard Entertainment have voted to unionize with the Communications Workers of America (CWA). The union will represent employees across multiple disciplines includ [...]
2025-07-08
Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday, broken into two parts. The first is a space for short essays and ramblings about video game trends and related to [...]
2025-01-28
A majority of workers at a Whole Foods location in Philadelphia have voted to unionize, as reported by Reuters. This makes the Pennsylvania store the first to unionize under Amazon’s ownership, and [...]
2025-08-12
Workers from Blizzard Entertainment's department for Story and Franchise Development have voted to unionize. Members of the team will become members of the Communication Workers of America and Mi [...]
2025-08-04
Employees at Raven Software, known for its work on the Call of Duty franchise, finally have a union contract with Microsoft. This happened nearly years after quality assurance (QA) workers at the comp [...]
2025-09-11
Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday (Or, I dunno, Thursday), broken into two parts. The first is a space for short essays and ramblings about video ga [...]